My journey with text-based games began with MUDs, and Bits of Prime represents my vision for evolving this classic format with modern game design principles.
I approach development with user-centered design, starting with mechanical systems before layering in narrative. My activism background taught me that effective messages become part of someone's daily experience while making it funny.
Living with schizophrenia has given me a unique perspective on reality and perception. Sure it's a limitation, but I've channeled it into creating systems that challenge players to navigate worlds where truth is subjective and adaptation is survival.
My ambition is to create a true immersive sim where consistent world rules allow player choices to matter. This game is the only world I'd like to promise cyberpunk for.
Connect with me at: SchismMimic.ProBoards.com
or at X/Twitter at: @SchismMimic